At last! In my recent post I complained a lot about available tutorials. Now I’m happy to share with you two sites I’ve found very useful.
Blog-O-Ben – tutorial
On his blog Ben (I couldn’t find his full name) is posting a series of lessons about WebGL. It’s similar to learningwebgl.com, but it’s explained and structured very well. It involves some
basic awesome math that anybody willing to work with 3D simply has to know. For the time being it covers six topics:
- Context in canvas
- White 2D triangle
- Rotating triangle
- Wireframe 3D object
- Full transformation matrix
- Torus-shaped strip (types of draw call explained in the example)
It is exactly what I was looking for – very thorough and not avoiding difficult parts. I hope it will grow soon and cover more topics. For now it is about less complex things that those covered in learningwebgl.com, but it’s a great way to start.
A3 – new rendering framework
While I have almost nothing to say about A3 itself (but I’ll dig into it), I would like to point your attention at videos on framework page. They show how the engine was designed and they are really worth watching. There are only two for now – introduction and vectors – but I’m waiting for more! It’s like 101 course to 3D engine math with examples in JS and some important explanations. Also, a guy who records them is a little bit crazy, so it’s fun to watch.
So, that’s it! Two websites, one for hardcore math nerds and the other one for fun math nerds. Check them out.